continuous media

Continuous media is data where there is a timing relationship between source and destination.

Continuous media is data where there is a timing relationship between source and destination. The most common examples of continuous media are audio and motion video. Continuous media can be real-time (interactive), where there is a "tight" timing relationship between source and sink, or streaming (playback), where the relationship is less strict.

This was first published in April 2012

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